On the plus side, I think that what I've been clamoring about has started to catch more attention. Probably far too late for Blizzard to do anything about, but at least Game Developers are starting to take note of this and roll it into their overarching design perspective. So, I try to remain positive about that aspect.
I'm also a realist, which means I have a pretty good idea of how everything will come to an end in WoW, and it won't be in the way I imagined it -- with my going back through all of our years as a guild and hand-picking a team of All-Stars to tackle the final Sargeras raid in WoW. Ghostcrawler's made it clear he will not return to a Wrath model, and if anything, future expansions will widen accessibility even more, further diminishing the interest of traditional gamers like you and I.
But perhaps in the future, games can be given (and keep!) the exclusivity they need to retain the best and brightest players, giving them something to strive for, rather than pressing a button that sometimes dolls out food pellets/purple gear to the masses who claim they deserve all pellets.
I take away some satisfaction in that, and consider it a win in my book, even if it means there will be no Descendants of Draenor kill shot hovering over Sargeras.